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Game On: Produce, Market and Monetize your Game

Exclusive Session By Blackburne Games

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Exclusive Session By Blackburne Games

This session will introduce the audience to some basic architectural practices and principles, and shows how these principles can enhance level design which in turn makes the experience of the player more immersive. Further more examples from other games will be studied as evidence.

Targeted Audience

Game devs / Designers/ Any person with general knowledge on videogames

Presenter(s)

Mustafa Yaya